This can work both for and against a player by drawing a lower paying career. Ultimately what this means is that if you have a low paying job you will lose at life…hooray for cynicism! There is small a chance that a player will have to discard their career and draw another one. It's just a matter of numbers and they have more. If you go to college you are $100,000 in debt, though after a couple paydays (or less) that debt goes away and bam, now you’re making upwards of 5 times for then your opponents! As long as the doctor can stay playing a doctor, that player will win. The only choice the player has is whether they go to College or not. Your main source of income is your career which has to be drawn randomly from either the Career deck or College Career deck.Ĭareer Pile: Salesperson $20,000 to Athlete $60,000 per Pay DayĬollege Career Pile: Teacher at $40,000 to Doctor at $100,000 per Pay Day Dr. Thinking more game design, gaining money throughout the game has nothing to do with skill. Second, bleeds from the idea that money is the point of the game and how little agency players really have. On the other hand the game is focused entirely around money and how much can gathered. These are not things that always happen to everybody. As you play through the game you get a job, you get a spouse of your gender of choice and you get paid. First off this game is not for cynics.mostly. Now, having played LIFE in the past year, I have a couple things to say on it. This is the kind of game that can be so packed with social commentary it’s about to burst. As from here on I get a little less optimistic. If you are content with my suggestion then my review is done. I highly recommend this game to any family. Straight forward, easy to play, hard to break and you’ll have a ton of fun on the way with any family. The victor ultimately is the person who has the most money at the end of the game. This makes it easy and fun for kids who have difficulty paying attention. Play moves quickly and is completely independent of the other players. That’s the number of squares you move, do what the square says, and then end your turn. There is a large dial in the center (numbered 1-10) which each player spins on their turn. Along these paths are different events including but not limited to marriage, babies, new houses, winning a sweepstakes and the beloved Pay Days. Several times throughout play, players make decisions that lead the pawn down different paths. Each player is controlling their pawn as the pawn works its way through life.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |